![]() ![]() So much traffic, need to plan the intersections much better. *spongebob eyes* And i have a crappy graphics card.ĮDIT: Well that was a major disaster teehee. walking down the avenues and seeing everything. Merely double-clicking them should suffice. This Web interface does not understand compressed cslmap files: make sure to decompress files (or save them uncompressed) before you try to use them. cslmap file on this page to generate a view. I got the slower speed mod, and you wouldn't believe how awesome it is. PNG (4096x4096)PNG (2048x2048SVG Drop your. ![]() I have to say I absolutely LOVE this game. I'll be updating the MAv1 once I'm done testing properly this time : - ) Made it much easier to use, reduced the guide grids from 6 assets to just one and it now works on sloping terrain. What do you think? They far enough, too far? Hehe. I've re-vamped my avenue pieces to include more types of intersections, and I remade the test town with the proper spacing between major intersections this time, maybe I went a bit overboard :-) Wish we could tell the game to treat a combination of intersections like a single intersection. (the next car behind will wait for the previous car to clear the small section of avenue before it will drive into the crossroads, making it stutter a lot, and lowering flow by about 80% (just a rough guesstimate). I noticed the really short section of avenue between them hinders flow a lot. Ah, fair enough about the mod Might look into that.Īnd yes, it's not the intersections with the roads I'm worried about, it's the 4 avenue ones. ![]()
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